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How did you do the looping worlds? Since im using gamemaker studio.

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I honestly don't remember. I think I used different cameras and projected them on specific parts of the screen when the player would reach the edge of the world, that way you would see whats on the other side. I'm prob gonna have to go back and reverse engineer my old code soon for what I'm working on. I can get back to you when I do that but it might be a bit. I'm on the Dream Diary Jam Discord too, maybe I can send the code on there at some point?

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Thanks for the info! I honestly would not mind taking a look at the code. Get back to me if you want, but for now I will be scouring Game maker forums for a solution lol

I found the old demo i used as a base for my code last time, here's a link if you wanna check it out.

I think my problem was that it didn't work with the depth system I was using but there should be ways to work around it
https://github.com/SilverLollipop/SeamlessRoomWrapDemo

Thanks I will check it out right away!

I'm planning on making mine on gamemaker too! I'm super new to coding, so this is really helpful!