4 direction movement, party list with stats you'll never use. Limited buttons, among other things.
Is the charm of yume nikki based on these limits of rpgmaker?
I use gamemaker. It wouldn't be difficult to emulate these limitaitons, but it also feels arbitrary to do so.
I can make full top-down movement. Clean up the pause menu. Add more actions...which probably isn't necessary. But does that not make it a yume nikki game?