1. Hi there! What's your name? Want to introduce yourself?
Hello, my online pseudonym is Geostegma, I have been calling myself this for over a decade. I just recently turned 26 years old and currently live in Canada. I am a life long gamer and have been experimenting with game development for around a year now.
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I have not, this is my first Game Jam ever. I always wanted to participate but just wasn't confident enough in my own skills. I already create games during my spare time, so I figured I should participate to an event like this and share my work with other like-minded people.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
Breath of the Wild was my favorite game of 2017, otherwise I do love games like the Souls series, Silent Hill and Ico. The first game I ever played that made me realize the potential of Indie games was Grow Home (although some people will argue that it isn't an indie title.)
4. Do you have experience with game development? What did you do/with what engine?
I made a few hobby games during the past year. My first attempts were made using my own engine while learning more about OpenGL (they were poorly made Doom clones, but they taught me valuable lessons.) I then moved on to GameMaker 2 after hearing that it was a great engine for beginners; It served me well for a few months, but left me wanting more flexibility. I ended up switching to Unity and have never looked back since.
5. Tell us about something you're passionate about!
For the sake of not being too repetitive, I suppose I should talk about my other interests outside of game development. I love restoring old automobiles and motorcycles. I have been doing this for many years and have become quite good at it. I also used to be a professional photographer, however some bad experiences on the job have left a sour taste in my mouth and I have since been trying to avoid going back to it.
6. What are your goals for this game jam?
I only have one goal, and it is to see this project through to the end. I have created many games, but have never finished one in its entirety.
7. Any advice to new jammers (if you're a veteran)?
I am not a veteran, but the best advice I was ever given about making games is to "just do it." I am sure this applies to game jams as well.
8. If you're a returning jammer, what can the admins do to improve your jam experience?