The amount of content is just crazy for a game made in just 72 hours and the presentation is an amazing use of the limitation. The only thing missing is something like an undo button as some levels are quite long and one small mistake could force a restart which is a bit frustrating.
Viewing post in BellFlowers - Kaz: Jam Demo jam comments
Agreed, it was on the todo list but well, in these kinda jams something has to give and it ended up being too unstable to enabled in the release build of the game. but be sure it will be there in the after jam build, feel kinda bad for leavening such a crustal feature out of the game .
Eather way glad you liked this game, keep tuned in as i hope to do a retail version in a few weeks with a real story (hopefully at least).