This was really fun! The mechanics were introduced at a nice pace and you did a good job of introducing the X in a "safe environment" before presenting a challenge with the last level. One comment: It felt like the last level was a little unfair given that the "jump" you have to make seems to rely upon whether or not the physics engine "decides" to let you make it or not. I did the same maneuver of "just walk to the right" a few times and it was about 50/50 whether I made it or not. But I suppose for the last level of the game that's okay. I *really* enjoyed the fact that you didn't need to be nearby something to use your magic. Yes, the wizard is bad at jumping, but he's *very* good at his magic. And pulling anti-heat out of objects in order to give yourself more fuel was really cool.
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Thank you for the feedback!
The last level was a bit rushed and I didnt have many ideas for it so it is not that great in my opinion. However, if you mean the jump in the middle of the screen, theres a platform that you can activate twice to make the jump safely, but I left the "just hold right" option in for people that might try to speedrun it. If you mean the one you need to use the elevator on the right that was initially blocking your path then thats just poor design by me. I didn't like how that level turned how that much.
I'm glad you enjoyed the game regardless!