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(+2)

I really enjoyed this one. The concept is fun, the mechanics are introduced well and the difficulty curve is reasonable. Really liked the screen after the final level, too. Two very minor issues: I find the controls a little too slippery for this type of game (but that's more personal preference than anything else) and, when you fall, you can move into a wall which stops your fall as you are hugging the wall. It doesn't really affect gameplay, just feels a little weird.

(+1)

Thanks for the feedback!
I'll be looking into the wall hugging thing and definitely changing how slippery the movement is, since when playtesting I noticed there are some segments on which you only have 1 block to stand on, and having to restart because of that can be pretty frustrating, but I didnt want to risk remaking the movement script so close to the deadline.

I'm glad you liked it regardless!