On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

A good take on the theme and one that could work very well with some fine-tuning. The speed of the enemies was mentioned several times already. In the current state, the optimal strategy is to madly mash the shoot buttons and hope you survive which really isn't an ideal approach to any game. I would have really enjoyed some animations on the player character as well, but I understand that can be tough in such a short time.

Having a better workflow is my priority right now while learning godot, since i wasted a lot of time due to the lack of one, some animations were made but couldn't find a way to implement them to the gameplay since i had a few more attacks in mind, thank you for the feedback!