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I, too, am working on 100NG. Made a bit of progress Friday afternoon. Right now, any number of players can join and move their paddles up and down. Paddles are randomly colored and positioned, and movement is synced over the internet.

Love this concept for a game jam! Have long admired Famicase. :] Thanks for the follow on Twitter giving me a heads up!


github.com/okaybenji/100ng

I'm doing this game with HTML5 / Javascript and I intend to implement multiplayer with SOCKET.IO, and you?

Pretty much the same, except I'm just using WebSockets.

Plan right now is to work on the game for half a day each Friday afternoon. Made some progress today! Server tracks and broadcasts the state of the ball. Right now it will bounce off walls, but not paddles yet. Server is also tracking score and will reset at 11 points. Paddles are evenly distributed between the two teams. A paddle's x position is fixed, and the more players that join, the less a paddle can move up and down. (Hopefully encourages teamwork but prevents players from forming a solid wall of paddles.) Right now I'm just using the browser default font for the score, but I hope to make a font or something that matches the 100NG art. If anybody knows of a free existing font that like that, please let me know!