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(+1)

Very interesting use of theme. The gameplay is unique to anything I've played in the jam so far! There is a little bit of guess work it feels like which can make things unfair, and the quit button didn't seem to work for me. The procedural destruction is fantastic, I'd love to know how you did that. Lastly, this game would definitely have a future on mobile as a paid game with a tonne of levels.

(+1)

Thank you for playing the game.
Almost all levels are made in rush. I made 15 levels on the last day of the jam.
I added the Application.Quit() on quit button, but it didn't worked. This is my first time of exporting a game with a menu. LOL.

For procedural destruction,  I remove the pixels of the level sprite where my cursor position is and when mouse button is released, I update the polygon collider.
I will try to improve the game and release it on play store.

Thanks for your reviewing game.