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This is really nice!  Sometimes the dials would hang up seemingly through no fault of my own, but for the most part they worked very smoothly.  It was very challenging as the speed picked up.  At first I didn't understand that I needed to click "done" when I was ready, and then I realized that the strategy wasn't necessarily to get it absolutely perfect but to get it close and click done as soon as you get there haha.

The dials were a real pain when making the game, and they kept causing random issues, so hopefully it wasn't too bad in game! And I could've made it clearer that you didn't have to get it exactly right, yeah - but it does give you more points!