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HellTender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use Of Theme | #6 | 4.524 | 4.524 |
Originality | #9 | 4.381 | 4.381 |
Overall | #13 | 4.071 | 4.071 |
Fun | #27 | 3.762 | 3.762 |
Community Spirit | #59 | 3.619 | 3.619 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
Solo!
Credit:
For the music:
Miqz - Always Like This
https://www.newgrounds.com/audio/listen/657042
Miqz - Symmetry
https://www.newgrounds.com/audio/listen/674343
Chopin - Funeral March
Did you follow the theme?
Yes
Did you (you or your team) do the graphisms yourself?
Yeah
Did you (you or your team) do the musics and sounds yourself?
Sounds - yes
Music - no (see above)
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Comments
pretty fun gets pretty crazy as you get more drinks made. good times the upload of the high score failed to upload though
Good to hear you liked it! I'm still disappointed that I couldn't get the online leaderboard working in time, but it was either that or losing a lot of time to polish the game, unfortunately.
well the leader board is defiantly less important then the game it self good call.
So much fun and very hectic!
Really well executed game here. I love simple mechanic games with high amounts of polish. Great job!
Beautiful game, everything looks very fine tuned, the gameplay is a bit hard especially with the short time limit.
Seems fun but the time limit's too much for me. It's a good concept with an interesting control mechanic but I literally grew anxious playing it with the time limit.
You're right, some way of adjusting the time limit, or removing it entirely, would've been a great addition to the game - I'll take it into consideration!
The game was a lot of fun besides that, though. It might also make a fun mobile game too. Like, a really fun one.
Thank you so much! It's wonderful to hear you enjoyed the game so much, and to hear you think highly of it! Music is definitely one thing I'd like to improve on - it'd feel even more satisfying if everything in the game was made entirely from scratch - so I'm trying to get into that more. Thank you, though, for the kind words!
Awesome entry, definitely one of the most polished ones in the jam. The art is outstanding. The game is fun, albeit difficult. But since you're a barista in Hell, it makes sense for it to be so punishing, lol. Great work!
This is really nice! Sometimes the dials would hang up seemingly through no fault of my own, but for the most part they worked very smoothly. It was very challenging as the speed picked up. At first I didn't understand that I needed to click "done" when I was ready, and then I realized that the strategy wasn't necessarily to get it absolutely perfect but to get it close and click done as soon as you get there haha.
The dials were a real pain when making the game, and they kept causing random issues, so hopefully it wasn't too bad in game! And I could've made it clearer that you didn't have to get it exactly right, yeah - but it does give you more points!
Great art and fun idea! Took me a sec to figure out how to turn the temperature controls, but it was quite fun to play once I got the hang of it. Overall very polished.
I was rather overwhelmed and the customers kept wanting wildly different orders, just like a real coffee shop! Very immersive! Great game with good art and good take on the theme. It can be a bit overwhelming at times due to the short time constraint and the finicky controls. Maybe give the player a touch more time before failure?
I definitely could've made the time a bit fairer, or put in a difficulty option or something. It's one of those things I said I'd get back to in development, then ran out of time - I need to stop doing that! I'll definitely try and make it a bit fairer, though, and it's good to hear you liked it!
I totally understand, and looking at the game, it's visually great so a lot of time was obviously well placed there. I'd say don't worry too much, I think game jams are meant to be stressful and not everything gets done innevitably. I've heard before, that it's better to have the game be too easy than too hard, but that's just from word of mouth.
Score: 58586, good?
"Realistic working conditions for a demonic worker"
I felt like a one kkkkk
The game is amazing and very creative (Drink names deserves an honorable quote)!
I like games with smooth animations, even more in jams (Sometimes there's no time for that).
Mechanics are easy to understand (I didn't even have to click the "help button").
Some suggestions:
- Enable the fullscreen button or upload a Windows build (with full screen feature). Some times i've clicked out of game frame.
- Move "Done" button to center
Great Work!
Glad you liked it! I didn't really consider adding full screen - not sure how the UI would've scaled - but I'll definitely it in future, thanks for the advice!
The Amazing premise, the well-made mechanics, and the art sucks me into the game world.
Really like the art and sense of humor. It manages to transform relatively simple gameplay mechanics into something vibrant and fun. The level of difficulty is also spot-on in my opinion. Great job!
Thanks! Difficulty was always something I was wary of in development - glad to see you found it just right!
This game has great art and music. The idea behind it is good and comedic. Overall a pretty sound game and pretty fun gameplay.
Who knew that serving drinks in hell would be so damn difficult?
A very good twist on the typical barista simulator. Funny, well animated and addictive.
Absolutely LOVE the game and HATE camera movement when moving the mouse :) Great job!
Hah, yeah, I was 50/50 on keeping that in - at least you liked the rest of it! Thanks!
The art detail is incredible! And the detailing on menus, the transitions, etc - how did you manage to pull that all together in the time? mind-blowing!!
The magic is practice - once you've coded a few menu transitions, you've coded them all! And it's great to hear you liked the art too, thank you!