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I love the aestethic of this game, kinda clear and low poly! at the beginning i felt that the game was a bit unfair cause some traps like the ceiling crush and the preassure plates were so difficult to see. But after a couple of tries i realized how the traps are both well indicated, just need to pay attention, jumping across the preassure plates vas a bit difficult to me though, all in all, i liked this a lot, the concept is so clever!

(+1)

Thanks for playing!! I had planned on the player having to play multiple times to learn how the game works, but thinking back on it I think that it might be better to make it more intuitive because most players are only playing it once or twice because it is a game jam game.