I love the aestethic of this game, kinda clear and low poly! at the beginning i felt that the game was a bit unfair cause some traps like the ceiling crush and the preassure plates were so difficult to see. But after a couple of tries i realized how the traps are both well indicated, just need to pay attention, jumping across the preassure plates vas a bit difficult to me though, all in all, i liked this a lot, the concept is so clever!