The music makes me think the game is really fast paced, but there's no real rush in the gameplay. The high score does not get registered. Dodging the lasers by shooting them is a real stretch for the dodging theme I feel, but sure, why not.
Play game
Dungeon Looper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #29 | 2.910 | 3.000 |
Aesthetics | #32 | 3.274 | 3.375 |
Overall | #46 | 2.774 | 2.859 |
Gameplay | #62 | 2.425 | 2.500 |
Theme | #69 | 2.486 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really liked the whole looper aspect. It's super creative. I tried to get cheeky in the tutorial levels and sneak ways I wasn't supposed to and was able to glitch through :P
Good work bro, but I missed the dodge in the game. And maybe the character could to run. I got stuck behind door at first time.
May you rate my game too?
I love the aestethic of this game, kinda clear and low poly! at the beginning i felt that the game was a bit unfair cause some traps like the ceiling crush and the preassure plates were so difficult to see. But after a couple of tries i realized how the traps are both well indicated, just need to pay attention, jumping across the preassure plates vas a bit difficult to me though, all in all, i liked this a lot, the concept is so clever!
Wow this one room idea was good great job ! here's my game - https://itch.io/jam/scorejam13/rate/1045688
Game has a clean aesthetic. I really like the implementation of the One Room idea. It's kinda hard to see white on white traps. I know that's kinda the point, however, you don't have an idea of what peoples monitors look like and it could quite literally blend in perfectly. I don't quite understand what I'm dying to when it says died to pressure plate. The game just ends without any visual cues. The player also can get stuck behind the door and the only way to reset is to close via task manager. Player movement is also considerably faster on the diagonals, for a speed running game you should use Vector3.normalize. Nice submission.
Cool game.
1, I think the bullet pickups should be a bunch of bullets and not a cube.
2, I did not know that I could shoot a wire until I tried late game.
3, The traps are very hard to dodge. Maybe making them easier should do the trick.
Otherwise, very fun game, I hope to see how you expand this mechanic someday.
Maybe its just me that couldnt get any actual challenges, was just running around for 100 sec until game over.
But! The looper idea is something I really would love for you to expand upon.
This seems like a huge project, not for 3 days of the Jam.
Good job tho!
Leave a comment
Log in with itch.io to leave a comment.