Was pleasantly surprised to see you participated in this jam! First off, thank you for your tutorial videos! I've learned a lot from them over the past year or so . Actually utilized the custom platform enemy movements tutorial for this jam as a base then added my own AI.
This was a very impressive scale of a game for a game jam- even though this one was 2 weeks I can tell this took a good amount of the time just to get the base game in place with the random generation, dungeons, map system, etc. Gameplay overall was a bit of a grindy experience gathering resources but still very immersive and had a lot of fun exploring the randomized maps.
Couple suggestions I might have though would be adding some enemies on the over world map to fight when exploring (if that wasn't already planned) - would add to the immersion and sense of urgency. Maybe even some damage to the enemies when drilling them...I assumed it would for some reason and tried it on the face-hugger-jumper things since they were below my line of fire but found out quickly it did not do damage lol might be worth a try if it doesn't make it too easy.
Honestly can't wait to see if you take this game further! I think it has a bit of room for improvement in some aspects but a lot of potential!