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Love me some roguelikes, however your goals do seem to be very large in scope. You may seriously want to consider an engine for your game- there's really moot point in reinventing the wheel, here. If you want to  stick to C++, I think Unreal Engine supports that alongside its GUI based coding. 

Either way, can't wait to see the final outcome!

Thanks. Maybe next time I'll use an engine but right now, I like programming more than I like games tbh.