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This is a super interesting game and I like the chaotic feel of it. I feel like it would work much better from a first-person perspective, as the third-person angle isn't optimal for looking around the massive room for any incoming projectiles. A little more juice/feedback when the player dashes would help too, as it can be easy to get spacially confused if the player just teleports. Otherwise, you have a solid idea and a great implementation of it. Well done!

A courtesy rate of my game would be much appreciated!

Thanks by your feedback Sam Rooney. Added to backlog improvements!