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Emotion Games

90
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A member registered Aug 16, 2020 · View creator page →

Creator of

Recent community posts

In Hold On we will do big changes, adding new levels and refactoring some parts of the game.

Thank you fatedgamedeveloper! The delayed response when change the gravity it's an known issue, and will be fixed soon.

Thanks Brandaboss! About the falling physics, was a game design decision and has a reason in the story.

Thank you SuziMooCow! I'm sorry if the game is too scary. But thank you for your compliment.

WOW!!! I'm very happy with your support in this game. Thank you so much.

I liked the concept! I did 78.425s.

Thanks muzza1!

Thank you Marron121, I hope you enjoy the future versions of the game! :D

Thank you Feldo! I'm planning some improvements to this game and I hope you play the new version soon.

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Thank you hawkbyte! The progressive level design was very hard to create, because I'm not a Level Designer hahahah I'm very happy that you have apprecited As I said to Narkhos, I intend to implement some settings with accessibility options, so I hope you play the improved version soon too!

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Thanks Narkhos! I intend to implement some settings with accessibility options, I hope you play the improved version soon :)

Thank you @daveysleazze! I'm very happy with your comment, it's very gratifying.

Nice work. I liked how you did the level transitions. Maybe you could add some indicators for the meatballs in second level.


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Good polished game bro. The leaderboard is fantastic and inspiring! Maybe the aesthetic need some improvements. But I liked your game, I did 15s LOL it was my best ;-;

Maybe you could add some indicator for the water drop.


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Nice game, I liked the aesthetic and how the missiles quantity are incremented through the time. I have some considerations:

  • Showing the score in-game this will encourage the players to play more;
  • Indicators from the missiles pointing to where they are coming;
  • Show the level limit or create a infinite level like endless runner;
  • Some sfx for the missiles;

Other than that, good job!

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Bro, great game! The concept is very funny and you nailed it!!! I have just one criticism, the player movement is like a teleport, maybe you could add some teleport effect using particles, it will aggregate so much. I liked the music too. Nice work.

Has some power-up on game?

It was intentional LOL thanks for your feedback!

Thanks psicopatoo

Nice work dude!

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Nice game, but the gameplay was a bit confusing on first time haha Has many potential, congrats by the execution of theme. 

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Funny game, but has a psycho pressing a button and launching missiles and boxes straight on me! LOL And he/she is laughing.. Creepy

I like your game, maybe you could to reduce the collision box of character. This game have some potencial, good luck!

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Thanks BishopDev, it was a lot of work, but it was worth it. And congrats by your place on leaderboard!

Nice game. Maybe you could add some power-ups, like more speed temporarily or slow motion.

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NICE WORK BRO! The colors, the gameplay, the effects, the level progression, all stuff are great. Top 5 in my personal ranking of this jam. 

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Great game, really addicting hahaha Nice work. I loved the colors and gameplay. I'm on 105 on rank ;-;. Is the leaderboard online?


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Nice game, remembers me Ecco The Dolphin I don't know why LOL. When I hit a narwhal's it do some damage?


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Hey, great job with your game. It's funny, straight to point about the gameplay and polished. I've some considerations, maybe you could reduce the collision boxes of player and enemies, increase the speed of enemies and add some variation of them in future improvements. About the sfx of bats, you need to reduce the volume of it LOL. Nice game!


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Thanks MangoWorks! And congrats by your leaderboard place!

Thanks Elvendwarf, I'm really flattered by your words. It was very difficult, but it's very rewarding. About the leaderboard, unhappily it isn't online, because I had a problem with the server ;-;, in the future this functionality will be online, for now just offline, sorry.

There is a level where there are two platforms, one under the other, when I climbed on the one below I couldn’t jump to another on the side because the collision hit the one above

WOW! Thanks for this feedback Cpt. Coffepot. And congrats by your leaderboard position, my best was 132s ;-; hahaha. I liked the idea about put a limit on dash, I will definitely do it! And about use the Mouse LB to dash is very good too.

Good work bro, but I missed the dodge in the game. And maybe the character could to run. I got stuck behind door at first time.

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Was in my mind do the tutorial interactive, but I run out of time :(. But thanks about your feedback.

Thanks Ivan! The tutorial level was planned from first second, it's nice that you liked. About the mac version, I'm sorry and it will be improved soon.

Nice concept, but I missed some more dodge, maybe adding more enemies according time pass. However it was funny. Good job!

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It's a good platform game, but the character slide so much, is lacking of a little grip.

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OH GOSH! Very funny game! Nice work! I have 2 suggestions, maybe the balls could be less heavy, and when hit a enemy emit some sound fx like the player.


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Funny game! I'm on leaderboard LOL nice!! Call me half hahah

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Great visual bro! I missed some background musics and fxs, but nice work. I really liked!

Very funny game! hahaha I hate taxes. I missed some background music and bullets for gun. Nice work!