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(+1)

Love the art and music. Great atmosphere. The gameplay is fun but very luck based. I feel if the resources dropped more consistently the RNG would be more manageable (for example, you can get 10+ blues in a row when all you need is one red). When you roll for a tower, the icons you get don’t do a good job indicating what type of tower you got, so it would be nice to have some text pop up when you hover over them. In general the game doesn’t tell you very much; there is no tutorial and very little text on the page. I still don’t know what the large ankh even does. Great job!

(+1)

Sorry!  I had just released an update to fix some balance issues with the game and messed up the vases.  Thanks for letting me know about that!  And am trying to decide on an elegant solution for the icons/info -i would kind of like to keep it minimalist and a little mysterious to encourage experimenting and learning but would like to have some info too help users decide -still not sure how I should approach that.  Just released another update fixing the vase issue and made a quick effect to better illustrate the ankh's effect (basically it just wipes the board of enemies).  Anyway thank you for your kind words and helpful feedback!!!