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This came out really cool!  I also managed to clip into the wall, but a top-down metroid type game was fun to play and the temperature management was nice.  I think the challenge would have increased if there were reasons to use one weapon or another in different situations--as it was I only needed to alternate and didn't have to be strategic about it.  I never figured out how to fire rockets--this maybe should have been covered in a menu at the start?