Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This seems fun! I can imagine trying to kill zombies faster so the boss shows up, you have more aggro than the opponent, the boss comes towards you... I wonder how easily can you break this, if you might easily end the game with every miniature with about 100 aggro.... If you can build an engine of 3+ rifles you can really create a meat grinder.

I feel you took more or less my path of design, instead of lowering the amount of elements, you increased the amount of stuff that happens for each element.

(+1)

I had a good time in playtest. Definitely went with the more is more aspect though haha. 

The aggro kiting into a firing line came up in a game with a chaplain and 2 heavies. It wound up being a good strat as they could lead the boss and pop a major heal when needed. Was pretty fun to watch.