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Not sure if these issues were a bug or not (I had a gamepad connected and played with it):

  • It felt really weird how you have to mash buttons to move instead if just holding them.
  • Please make attacking up or down only require you to hold the direction and press the attack button instead of pressing them at the same time.
  • Overall, if feels like the game isn't registering me holding buttons properly.

That made it feel unplayable to me. However, the idea of a classic motorcycle game with a puzzle spin seems like a good one (if you can make it better than Happy Wheels), and there's lots of polish in the art (even if it needs some better consistency), and I appreciate it.

Since I used up my phrase (with parenthesis) quota, I'll leave by saying this seems like a game with good potential, but some glaring issues that nonetheless seem easy to fix. Hope to see the next version in DD39!

(+1)

Thanks for playing! Sorry you ran into issues, yes I think they were bugs. I've noticed bugs with my gamepads digital pad (but not analog pad) where i need to continually press a button for it to register. This is not the intended behavior, holding buttons should register. I will look into it, sorry about that :/

Thanks for the other feedback, yeah I agree I could use more consistent art style. I'm hoping to do major rework to address these issues and unlock this games potential, your feedback is really appreciated. Cheers :)