Can you make it WinXP compatible, please? https://blogs.unity3d.com/2017/07/10/deprecating-directx-9/
in the next version I’ll enable opengl for windows builds... I hope to release 0.2 in a week.
Thanks for the comment! 😉
0.2 is here, reading the instructions in your link now it should be WinXP compatible.
Let me know! :)
Kernel32.dll error, but i think it's becouse i don't have a webgl3 harware :\
The best way should be to compile the game with UnityPlayer.dll v2017.2, np if you don't and tnx anyway. But if you do, a 32bit is better! :P