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The goal of the game is to get as much money as possible- but that goal wasn't particularly well presented to the player and there was no real metric for 'score', which is something I had intended to add but ran out of time. If I were to pursue this further, I'd work in an incentive for getting more money via a high-score system or something in tandem with other improvements.
Thanks for playing!

(+1)

That was not what I was saying. I did understand that the goal was to get as much money as possible. But at one point you have enough money for every card playable. Which takes away making decisions since you can now just play every card.

Cheers