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Thanks although I'm sorry the implementation fell short for you.

I had just updated the RNG results yesterday to avoid a similar issue with the roll results in an attempt to improve the experience and apparently had made it worse lol -predicting random experiences can be tricky sometimes -I think I found the problem and updated it tonight which will hopefully fix that.

Also, I'm not sure at what point in my recent updates that placement detection bug had become an issue but I'm really glad you told me about it!!  I guess I've been so tired lately that I completely missed it -probably need to sleep more! -anyway it is also now fixed and working again as intended

Anyway, thanks for letting me know about those two issues!