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It's a pretty decent start for a platformer speed running game. Controls are definitely too slippery though. Also I would use a box collider for the collision instead of copying the sprite collision because the player can get slightly stuck off the side of a platform and then it can lead to situations where you need to jump up then you die. Music was alright and kinda reminded me of a GBA game. Nice job!

thanks also the grip on the side of the platform was a feature