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Fire Dodge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #43 | 2.706 | 2.706 |
Gameplay | #54 | 2.588 | 2.588 |
Aesthetics | #57 | 2.529 | 2.529 |
Overall | #59 | 2.559 | 2.559 |
Theme | #70 | 2.412 | 2.412 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice Speed Running Platformer Game! I have one question: is the movement supposed to be slippery? Because I think it made the game much more interesting. Great Job! :D
Yes it was supposed to be slippery to make it more interesting thanks
It's a pretty decent start for a platformer speed running game. Controls are definitely too slippery though. Also I would use a box collider for the collision instead of copying the sprite collision because the player can get slightly stuck off the side of a platform and then it can lead to situations where you need to jump up then you die. Music was alright and kinda reminded me of a GBA game. Nice job!
thanks also the grip on the side of the platform was a feature
Good start to a platformer, but while there's a time and place for slippery controls, fire escape may not be one of them. Pass-down platforms were well done, but you might consider making the player a child object when they collide with moving platforms so that they move together, then unparenting when the player jumps/disconnects.
Good work nevertheless, and good luck! :D
ok this only my 2 platformer
It's a good platform game, but the character slide so much, is lacking of a little grip.
May you rate my game too?
sure and thanks
Nice. A little slippery, but I think that adds that little bit of fun factor. Not sure how to go back to the main menu other than refreshing the window, and the fact that you have to complete the game to get your score registered is really confusing. But fun concept, and cool features in the platforming section. Not a lot of dodging, in my opinion though. Good music, decent art, not bad (yes good 😉).
Thanks i was going to make a pause menu but I didn't have time I spent a long to trying to add the best time system
No problemo, it was enjoyable. I didn't read the instructions or anything, so was a little bit confused about the scoring system. Else, good game.
thanks
Awesome platformer game! The momentum was a bit tricky to get the hang of but the levels were a great mix of challenging and satisfying, great job!
thanks
Great level design, unfortunately pressing the arrows also moved the browser window, it was a bit uncomfortable.
go in fullscreen mode then
seems fun, but I struggled to make it past the second set of fire. The platforms all feel like ice. I wish dying at the start would reset your time since I made no progress anyways lol
Ok thanks
Hahah I thought the same thing, was wondering why the score wouldn't reset, and thought it was not correctly implemented.
I just didn't think about that
The color of the text on the menu is very hard to read. The platforms feel very slippery and I found myself clinging to the sides of them for dear life. I like the idea of a simple speed running game and wanting to beat just one more level kept me going for a bit. on the 3rd level if I died while moving left I often died again before I could react because of the spawn location.
ok thanks I thought the text was easy to read and this is my 2 platformer