You wrote that there are bosses, so is there a fighting system ? Or maybe you must escape the boss and it will kill itself at the end of the level (like the Super Meat Boy bosses) ?
Thank you, and thanks for pointing out the missing info. I've updated the OP with a gif showing of the Wingblades.
Our game is definitely focused on relaxing exploration, but that isn't to say we won't have creature encounters or moments of high energy. On the contrary, we think the contrast will make those moments more impactful. Players will be able to use their wings to cut ropes, attack enemies, break through walls/barriers, and generally interact with the environment. Additionally, whether by directly attacking a creature or by using the environment to their advantage, players will be able to further interact with these boss encounters/puzzles.