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(+1)

This was kinda fun!  TBH I had the most fun with what turned out to be a bit of a broken mechanic with the game, though:  You can fire both spells simultaneously with little lag between shots.  So I found myself just spamming both all over the place rather than alternating strategically.  Something that could have helped to avoid this becoming broken would be something like a shared ammo system, where you have to cool down before you can use fire, or heat up before you can use cold, etc.

(+1)

I had a cool idea that you had to balance temperature with your shots but rather than balancing your temperature i thought of making the room itself change depending on how much you use an attack, but that idea is a very cool one, im glad you liked the game and thanks for the feedback!