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(+1)

*Minor Intro Spoilers*


Maybe I don't see what other people like. But I'm going to give my thoughts. I don't like it.

The art style is beautiful, low-res but aesthetically pleasing, the voice acting is nice, although skeleton through me off (lol, models for the characters are amazing, but there's alot I don't like.


Dither by default - turned off immediately

Walking sim - I thought at the beginning, 'Ok, Scottish Dark Souls game, no problem, Dark Souls is fun' I thought I'd end up with a weapon. No. Instead I collect fireflies, walk through a forest that gets me lost, and an enemy jumps on me. then without telling you a control a bar pops up, which I'm guessing is a skill check? Now, luckily, I found out spacebar is punch...it did nothing in the bar though

So maybe I didn't get far enough in...but I don't want to. I'm not pushed to want to carry on going, for all I know I could be strolling in a forest for 20 more minutes. I just...don't like it, but hey, I don't have to like a game for it to be enjoyable for others or the creator, so keep making people who are into it happy

Well it is just a demo and since you do play as a knight I'd bet you'll get weapons later on in the game. I wouldn't judge a game fully based on it's pre-release demo but that's just me.

I loved the visuals and I'm into the dithering but in regards to the gameplay I felt the same way. Maybe I missed something but I felt that when I was walking around getting lost at the beginning I started losing interest quite fast. When the first enemy showed up I just got jumped on and lost most of my health trying to figure out how to do the quick-time event. Now maybe there's a way to fight the skeletons but it seemed like you just had to get leaped on and win the quick-time event and that just seemed really boring so I stopped playing.