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Hello Clesak,

Thanks for your feedback on my game. Thank you for pointing out the issue with the enemies attacks. I'll fix there animations so that it's easier to tell where their attacks land and will probably start to add in some effects. Especially with the audio. I had disabled it for now because I was getting some annoying pop sounds, but I know how to fix it now.

As for the thing about the dodge, that was what I planned for. It's not a bug, I figured that the player should have a way to dodge any attacks if necessary. Previously the way to dodge was by using the dash, but since I decided to put that in the speed style I figured that I would need something that can allow you to avoid damage everytime. There is also a "block", but it is only meant to be used in certain scenarios because it really just reduces damage dealt to the player instead of blocking. If the issue with the dodge is that it is too easy to use or something and should require something more skill based, then I will look into that.

And lastly, yes I will be adding more attacks and new mechanics to the combat. I wanted to disable some of those things for now to get feedback on how the game feels.

Thanks for giving it a try.