Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Very fun and soul filled game Marmo! I actually played this last demo day too (linux version that time) I just never go around to leaving a comment last time..

Last time I beat the forest mission and the riftkeeping mission. This time I only got to the last battle in forest. Mostly just lack of time on my part since that last battle was/is a hard battle. Took me quite a few attempts last time to finally beat it.

Adding the character switch is great. Last time I feel like I just picked a main for the two teams and only played those two. This time im being forced to switch and play everyone.

Like the skill tree, I think its better than just putting points into stuff like it was before. I imagine its also easier to balance. I also like that changing talents is very easy instead of being locked it.

I couldn't quite figure out how the Vania's armour trait worked. I got that it replaced the heart with a armour that took multiple (2?) hits. But what causes the armour pickup to drop? Is it just like hearts?Mainly caused an issue on bosses since they only drop hearts when you deplete one of their hearts. Wasn't a big issue since changing the talent setup in the tree is easy, just wond if I was missing something.

As a suggestion it be nice if the traits screen didn't disappear when switching to look at another character. 

Also skippable cutscenes would be nice. They are nice cutscenes, but being able to skip it on my tenth attempt at beating a boss would be convenient.

As a side note: Vania is by far best girl

Glitches found:

The cutscene in the intro level where Fiera is hitting the wheel to try and make it turn got stuck at her being tired. It happened multiple times, I think what caused it is me spamming left mouse to skip the text (since I already saw it when playing and when watching the steam). 

Vania's skill tree lacks text on the ability to left and right of the centre, based of icons I think its supposed to be attack speed and attack damage.

I think if you spam click the respawn it actually loads it multiple times? It was more noticeable last time I played since the game would load and then go black again. This time I think its still happening since the load screen circle jumps back a bit if I spam click respawn.

Thanks for the great demo!  Good luck on the early access release!