Hello again everyone! For the past week or so (almost since the last update) I have been stuggling to continue as originally planned as the style and elements of the piece ended up being more complicated than previously thought. Instead of continuing to get no-where with this I decided it's a better decision to start again with something I'm more comfortable with being able to achieve.
Attempt 2: INTRO
This effect that I'll be creating is a chained Area-of-Effect spell based heavily on a World of Warcraft (WoW) theme. Having played this game consitantly over many years it makes sense to stick with something I know, specifically the Priest class. World of Warcraft has a great array of spells in it's arsenal but I belive my concept is unique enough to not be a carbon-copy whilst fitting in with the style and themeing of WoW.
The Priest in WoW is heavily based on being a Holy character and supporting other characters by being a Disciplined healer, however they also have a darker side, Shadow, to deal large amounts of damage. I shall be portraying both sides of the Priest in this effect.
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