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(+1)

Thanks for the feedback swoopie! I agree that the mechanic is cumbersome, I wanted to tune the level design to make it flow a bit smoother. This was a part of the 3 hour Trijam, so I really didn't get to spend a lot of time on it. The bugs you mentioned seem to be a WebGL issue, they're all resolved in the Windows build. I really appreciate you taking some time out to play and give feedback for this game. Thanks!

(+1)

Hah, well, given you only had 3 hours it's quite a good effort :-)