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Thank you, when placing a new Aric expansion folder, I did notice that I must have erred as the the "expansion" and "expansion_ALT" file indeed had an older date (03-11-2020) instead of the new one (12-04 -2021).

Can you recommend a JSON editor? I tried three now. 2 cannot read the file, the other one crashes....

Thank you for all the help, by the way.

I use https://jsoneditoronline.org/, copy the contents of the save file into the site in code mode, then convert to tree mode.

Thank you. With that editor, I could clean up most issues. I still sometimes get an errors, see below, but these are not consistent as can be seen from the reloads to recreate it. So, for now I am just going to lift my shoulders at them. 

The 'id' error is harmless and not related to your problems. Easily fixed by adding null checks to the person arguments of the addrelations function in globals.gd. These lines can be added to the start of the function using a decent text editor. Note, godot is very sensitive to the type of  whitespace characters used, so even if it looks right you may break stuff. Lines have to start with the correct number of tabs and use the correct combination of newline characters.

if person == null || person2 == null:
    return

The 'remove_trait' error is mildly problematic, but again not related to your problems. That file has reversed the name of the function call man times; it should be 'trait_remove' instead.