Right, ok, I could try to change the bullets, I'm working on the next update right now, I just made the bullets faster. If that still feels wonky I could change it.
And yea, I tried to give the enemies line of sight, but I just couldn't figure it out. Its honestly probably because most of the code I made for this game is kinda outdated.
I had the same experience with my laptop, its probably because of the graphics; they can be a little taxing on a laptop, but it runs rather smooth on my larger PC. In terms of the jump sensitivity, I noticed a few instances where the input would kinda lag, but it would mainly happen when I landed on the corner of a platform or something. Idk, I'm working it out, hopefully in this next update it feels a bit more responsive.
I really appreciate all the feedback, I'll try to get another update out either today or tomorrow. stay tuned! And thanks for playing!!