Great work, really fun and great concept, would love to see this expanded with big Kaiju monsters with weak spots. My only minor gripe is I seemed to only ever get respawned at The Rookie after the 2nd death, but could have just been super bad RNG on my part.
Viewing post in Tower Tech. Incident no 33 jam comments
Thanks for playing and for the feedback!
I didnt explain this well, or at all but I wanted to make this game speed run friendly so after dying there is no RNG, its a set order every time. To discourage dying to much, after you die 3 times your stuck with the worst class to finish the job with. I have realized that, that was poorly explained. Thanks again for the feedback