I was instantly attracted to this game by the title and cover, fully expecting gunslinging insect action, I can't say I didn't feel disappointed when the rest of the game did not so much resemble its cover and intro cutscenes.
On it's merits as a movement puzzle game however, the idea is certainly there but it felt that many of the levels were very haphazardly constructed, most notably were the multiple where I could just go straight right and up unobstructed. Are the levels generated randomly in any way? if so may I suggest that in the future for this kind of game that hand designed levels be used to increase the challenge?