My only criticisms are that there aren't enough non-generic interaction messages, for example when using a broom on a dusty shelf (make the shelf no longer dusty, maybe?) and that it's often not clear how a problem is supposed to be solved, relying on the player happening upon something strewn about. Other than that, I like the atmosphere, the sound work, and the consistent art style. The animations are sometimes a little lacking, such as the jumping dog (too robotic) but are usually fine. Nice little game.