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(1 edit) (+1)

Very cool mechanics. Maybe the game could've been optimized a little; my somewhat decent computer had less than 30 fps. The scenery is really nice though. (There is a nice add-on for implementing level of detail (or Lod) based by how far the camera is: https://godotengine.org/asset-library/asset/729)

Excellent points - with my time I was more interested in making something pretty than optimising for multiple platforms. Thanks for your excellent feedback!