is this the final build? it says debug and the fmod banks wont load (file not found) so there is no audio. let me know when its fixed and I’ll give it a try! :)
Yup, I had the same issue!
ERROR: int __cdecl godot::Fmod::getEventPlaybackState(unsigned __int64): FMOD Sound System: cannot find in ##cont collection.
At: src\godot_fmod.cpp:690