Suberb art style, sound design and user interface. The gameplay loop falls a little flat, but there is a lot of atmosphere. Would love to see a full game with this art direction.
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Thanks! I totally agree that gameplay is almost non-existent, I just started to learn gamedev and godot and trying to take babysteps in learning. I'd love to eventually make some arpg type of game out of it, but it's gonna be a long way :) This project I spent most of the time coding-wise in learning how camera works and how to style ui elements, and it was a lot to grasp!