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Good job! Didn’t really see the connection with the theme, but it’s nice and complete! Sounds are a nice plus :)

BTW, traditionally in asteroid games, asteroids don’t have friction. Is it because you wanted them to actually litter the screen?

Hi, thank you for playing and having fun :D. The original concept of game became too complex for me to finish on time (growing blackhole after consuming space stuff) so at the end I sticked with the idea, that asteroids are occupying all space on screen (asteroid pollution is growing) - for that reason I add them friction. I had few more ideas like other weapons, shield and some extra info on screen (like popup text explaining picked power ups), but I could not finish all of those on time. Now I am just happy that I could finish something and I had lot of fun creating this game :D
I am just sorry that I didn't had enough time to explain game over in case of too many asteroids in space... And also I would like to polish more the controls (also I had idea of weapons with knock back effect, but without time to prepare it...)

I like that and I feel you on that one. I had the same issue with timing (especially due to it being my first jam). But your idea still got across. Congrats :)

Thank you :D