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Hello! I'm a professional music composer and producer. I would like to know what is the scope of the game and how much music is needed for this? I'm interested in working on this project.

(1 edit)

Hi Lirio

thanks for your comment and sorry for my late reply.

Currently, I'm working on the game design document and doing some prototyping here and there as I go in order to get down the game vision.

What I envision is a game with a simple but engaging story theme in the style of Super Mario (the hero going to save his beloved) across several worlds and each world with a certain number of levels. At the end of each world, the hero will fight a boss and then the main antagonist at the end of the last world. The main feature of the game will focus on learning a language (in this case Chinese - but without overdoing it as I want the players to enjoy a good balance between game and learning) and the more the player learns, the better the hero's XP will get.

Finally, the game environment will incorporate fantasy/sci-fi elements both in the tilemap and the enemies looking.

I'd like to give the game a jolly atmosphere with some melodies that could stick in the player's mind, a bit like that song I shared in my post.

At the moment I'm looking for a theme song that could represent the game and later on some loopable melodies for each level or world.

If you would like to share the music you composed before I would love to give it a listen.

Hello! here's my website: https://liriomusic.com/index.php/portfolio/

please contact me at my discord: justamusician#8415