Hi Lirio
thanks for your comment and sorry for my late reply.
Currently, I'm working on the game design document and doing some prototyping here and there as I go in order to get down the game vision.
What I envision is a game with a simple but engaging story theme in the style of Super Mario (the hero going to save his beloved) across several worlds and each world with a certain number of levels. At the end of each world, the hero will fight a boss and then the main antagonist at the end of the last world. The main feature of the game will focus on learning a language (in this case Chinese - but without overdoing it as I want the players to enjoy a good balance between game and learning) and the more the player learns, the better the hero's XP will get.
Finally, the game environment will incorporate fantasy/sci-fi elements both in the tilemap and the enemies looking.
I'd like to give the game a jolly atmosphere with some melodies that could stick in the player's mind, a bit like that song I shared in my post.
At the moment I'm looking for a theme song that could represent the game and later on some loopable melodies for each level or world.
If you would like to share the music you composed before I would love to give it a listen.