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(+1)

hello every time i try to boot up the game it gives me this error 

java.lang.IllegalArgumentException: initialCapacity is too large: 64

at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:72)

at com.badlogic.gdx.utils.ObjectMap.<init>(ObjectMap.java:63)

at com.badlogic.gdx.utils.OrderedMap.<init>(OrderedMap.java:35)

at com.badlogic.gdx.utils.Json.getFields(Json.java:200)

at com.badlogic.gdx.utils.Json.readFields(Json.java:844)

at com.badlogic.gdx.utils.Json.readValue(Json.java:1011)

at com.badlogic.gdx.utils.Json.readValue(Json.java:928)

at com.majalis.encounter.EncounterReaderImpl.getScriptData(EncounterReaderImpl.java:29)

at com.majalis.encounter.EncounterReaderImpl.<init>(EncounterReaderImpl.java:19)

at com.majalis.talesofandrogyny.TalesOfAndrogyny.create(TalesOfAndrogyny.java:69)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:151)

at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:128)


it could just be me being a dumbass and getting the wrong file, or it could be my pc cant handle it for some reason. Either way think you should know about this.

(+1)

This is actually an obscure engine bug that I tracked down a while back. We'll be updating the engine version and this should go away then.