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Hey Stoarch,

I just randomly came across your post and figured I'd drop in for some feedback.  Keep in mind I only played for about 5 minutes as well as watched your youtube video.

The mechanic, to me, doesn't feel like it gives the user much choice of strategy.  I felt like I was simply spawning turrets as much as possible until I died, and I didn't feel like I have much control in the situation.  I want to feel like I can make different moves to change the outcome, and I felt like I wasn't able to do so (or at least I wasn't able to catch on to what the intended way to win was in the short time I played).

Hopefully that helps in some way.  You've clearly put a lot of effort into it, I like the timing of the music and the battle sequences - it just needs an extra something for the player to feel engaged in the strategy.

Thank you very much. I do not see it that way and now will reconsider options for player to choose from.