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I suspected it being something like that. And giving the system's name along the planet for the missions also kind of hinted at there possibly being more than one.

I can fully understand that flying between systems is something that had to be postponed for a later release. If that's too much work, how about adding some missions to deliver parts with a backstory of it being broken and you need to help the repair crew?

(+2)

I just uploaded a new file with these bugs fixed, appreciate it again for letting me know! I couldn't do a popup msg for the planets and such because I think that would be considered a new feature instead of a bug fix, but I did get rid of the ability to click on those tiles all together.

Now that the Game Jam is over I am looking to continue this project a bit. Id like to do a complete overhaul of the quest system all together, right now it is a pain in the butt to manage and sloppily written. But given more time, id like to add in the other systems and build a more procedural type questing system along with an actual story to the universe.