Thanks for the feedback. Yeah, I didn't even intend that with the dash. I played it with using the dash to get out of the way fast before the enemy swung. Awesome feedback :D. Thanks. I'll keep that in mind on the next project.
Ah! There's the problem. I'm a "dash around obstacles" instead of a "dash away from obstacles" kind of player. I let the soulslike part of my brain assume dashes are an offensive tool lol.
I don't see it as a problem. Just wish I had someone with that mentality able to playtest to tweak the combat more like that. I think it's awesome feedback. So thank you overall :D.