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I struggled with the controls, it felt like nothing was responding, and everything just kept going out of control.

The premise looks cool, and has a lot of potential.

(2 edits)

Thanks. The controls are velocity based. Looks like I forgot to put in the instructions that the left trigger on the gamepad is a brake. I'll fix that as soon as I can.

Now that I think about it, I probably have put in some particle system or the like trailing off from the player as they move. Oh well, something to add to the list of features and gameplay changes I want to do after the rating period.

Edit: Bug with the movement, display of instructions, and a scoring bug for making gold fixed with v1.1.