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Though the game didn't apply the theme: Breaking the rules. I found the gameplay fluidity satisfying. The parry window in my opinion is far too short. Or perhaps it would make the game easier if the parry action can cancel the attack animation?

Well, basically I m breaking the jam's rules, maybe that counts? :D Great advice, might add that to the game later.

Much appreciated! 

It is now updated with a  new boss in level 5!, Check it out